Relatively the same as before except that Dream stages no longer exist. Unlike Samurai Warriors: Katana, players can use either the Wii controllers or the GameCube controllers with this title. The original forward roll is left untouched. Characters can now sidestep in four directions (press the jump button while blocking and moving in any direction).The inputs from their second special skill must be performed fast enough due to the removal of the Special Stance system (before the default skill activates) the default Special Skill has three tiers total (default and two normal attack button inputs) while the second skill only has two tiers (two charge attack button inputs). Special Skill-based characters however, retain more than one Special Skill, via inputting either the normal or charge attack inputs to branch off into other skills.All Special Skills can now be naturally cancelled into on a connecting attack (a successor mechanic to the Preparation skill from the prior installment). All characters now only have one Special Skill each by simply pressing - (Wii controllers) or R (Classic Controller Pro and GameCube Controller) by itself.Each player can choose different items and characters from one another. Two player action remains relatively the same with the split screen gameplay.More stones can be acquired by discarding unneeded gear. Improving a character's equipment increases their attributes, such as stats and their ability to build up the Spirit Gauge. These stones can be used to improve a character's weapon, armor, gauntlets and leggings. Gold has been replaced by a system of colored stones, which players collect as they finish missions and stages. The shop feature returns but is altered slightly.They can shoot from stationary cannons at Osaka Castle and can invade Odawara from the skies by gliding down from hawks. Certain stages allow players to interact with objects in the environment called devices.Players can read it before marching into battle. Similar to Dynasty Warriors 5, characters narrate information regarding battles during the pre-planning stage.Unique weapons cannot be altered in any way, and they boast a higher attack base than a character's Normal weapon. The main requirement to getting these weapons is to complete every assigned mission within a character's key stage in Story Mode under the highest difficulty setting. The biggest contrast from its spiritual predecessor is that each character has a unique weapon. Like Dynasty Warriors 6, weapons are now categorized under Normal, Power and Speed types. ![]() Healing items can still be found scattered in objects on the field, but enemies will not drop them anymore. To gain more items, players may complete missions during each stage to unlock more. Players can equip their characters from three sets and may use them in battle as they please.
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