![]() When these are picked up you can throw them at an enemy who will then drop the item they have equipped – an essential manoeuvre as you will soon learn. When an object is coloured in this way, you can pick it up, this ranges from a baseball bat, a shuriken, a cocktail glass, to of course, the guns. White cannot be interacted with in any way either, thereby, if something is white, you don’t need to worry about what function the parked care might have, you already know.īlack is a colour reserved for interactable elements (and yourself). White designates elements which block your path, whether this is walls, a parked car, sculpture or whatever. How to decode a screenshot of Superhot is as follows: This allows for situations to be read at a moments notice and whilst it might look visually bland at face value, this is integral to the experience. Everything is coloured in one of three colours. ![]() In any other game, a system which requires the throwing of multiple items, enemies pouring in from all sides would be a visual and audio nightmare to decode, Superhot does not have this problem. When a section goes by as smooth as butter, to see your graceful killing spree over the span of a few seconds, yeah, you feel like Jo-, you feel like Jason Bourne. Best of all though, after each level, your actions are replayed in real-time, similar to Super Meat Boy I guess, this leads to your self-admiration of “yeah, I am a badass”. It is the kind of gameplay which suits me down to the ground, lacking the twitch reflexes necessary to pull something this ludicrous off in something like Call of Duty. ![]() A simple elevator pitch, right? This means that firefights can be much more tactical as you weave around incoming bullets, fire one back, throw your gun at another foe, pick up a plant pot and smash it over some else’s head – all of this in a moment of real time gameplay stretched out over 10 to 15 seconds. Superhot is a monochrome FPS, whereby the gimmick is that time moves only when you move. As much as I adore those movies, I ain’t no sheep, so I will try my best to complete this entire review without referencing Keanu Reeves. Whenever I describe this game to friends, and throughout many reviews that I have seen online, they all refer to John Wick.
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